1995 : Discovering the Turbo Pascal
april 1995 : my first graphic effect:
a basic 2D StarField... (5.8k)
later in 1995 :
let's burn the screen ! (5.7k)
end of 1995 :
my first 3D oriented effect (6.1k)
december 1996 :
fast RotoZoom (46.3 k)
mars 1997 :
Metaballs 2D (6.9 k)
1997 : Discovering Linux and the C at the same time
(sorry, nothing to download for the moment...)
1998 : Learning C++ and trying to convert to Windows 95
In the making of a 3D engine (when I have enough time...)
I've tried to code under Windows with a lot of goodwill for about 2 months in
order to develop a "game oriented" 3D engine. I've tried EVERYTHING, it's
really a SHITTY OS !!! It crashs about once per hour when coding, nothing works.I've got 64 Meg of SDRAM, and Microsoft (c) (tm) (r) Visual (c) (tm) (r) C++ (c) (tm) (r) for (c) (tm) (r) Microsoft (c) (tm) (r) Windows (c) (tm) (r) starts
swapping when compiling 1k of C code !!!!!
How could they stand this ???? I don't understand
Btw, Linux rulz !
don't forget to
contact me
is you want the sources or if you only want to speak about 3D coding...